United Colonies
A thousand worlds, one voice: the Colonies refuse to be ruled from a distance.
The United Colonies is one of the major player-facing factions in Bethesda's Starfield (2023), representing the collective voice of the outer-system settlements that make up the bulk of human habitation beyond the UES core. In a universe where Earth's government still holds enormous sway over resources and law, the Colonies push for greater self-determination, economic fairness, and a seat at the table that has historically been reserved for the inner worlds.
For the player, the United Colonies offer a full questline that weaves through the political machinery of colonial governance, personal relationships among its leadership, and the very real threat that colonial autonomy could unravel into fragmentation or conflict with the UES. Joining them commits the player to a narrative about who gets to decide the future of billions of colonists scattered across dozens of systems.
- Type
- Major joinable faction
- Setting
- Starfield – United Earth Spaces (UES) universe
- Role
- Colonial governance, advocacy, and resource stewardship
- Player interaction
- Dedicated multi-stage questline with reputation tiers
- Thematic focus
- Colonial autonomy vs. UES central authority
- First appears
- Starfield (2023, Bethesda Game Studios)
Lore & Background
The United Colonies grew out of the practical necessity of coordinating hundreds of settlement worlds that orbit stars far from the UES capital. Early colonial charters granted limited self-governance, but over generations the UES tightened its grip on trade routes, mineral extraction rights, and legal jurisdiction. The Colonies, as a formal body, exist to push back against that drift—lobbying, negotiating, and occasionally threatening to withhold the raw materials that keep the inner worlds running.
Their internal politics are not simple. Factions within the Colonies range from pragmatic moderates who want a better deal within the UES framework to hardliners who argue the colonies should sever ties entirely. The leadership must balance these currents while managing the day-to-day logistics of feeding, housing, and defending populations on worlds that are, by design, far from any UES garrison. This tension—between unity and the centrifugal pull of local interests—is the engine of the faction's story.
In the broader Starfield universe, the United Colonies occupy a middle ground: they are not the radical, anti-authoritarian Freestar Collective, nor are they the established UES bureaucracy. They are the people who grew up on a mining world three hundred light-years from Earth and are tired of having their futures decided in a chamber they will never see. Their story is, at its heart, a story about distance, representation, and the slow grind of building a polity that actually answers to the people it claims to serve.
In Their Own Story
The air in the council chamber tasted of recycled oxygen and cold coffee. Senator Voss set her glass down without drinking, watching the holographic map of the colony belt spin slowly above the table. Three hundred and twelve worlds. Three hundred and twelve votes, each one a life-support system, a water reclaimer, a child born under a sky no one on Earth had ever named.
"They're cutting the subsidy again," she said, not looking up. "Quietly. Burying it in the trade adjustment act so no one has to say the word 'colonies' out loud."
The man across from her—tall, sunburned, still wearing the dust of the Kestrel Belt on his boots—leaned forward. "Then we stop shipping the rare-earth feedstock until they pull it. Simple."
"Simple," Voss repeated, and the word came out flat, like a stone dropped into deep water. "You say that because your world runs on lithium and sunlight. My world runs on UES pharmaceuticals. You pull the feedstock, my hospitals lose their supply chain in six weeks."
The map kept spinning. Three hundred and twelve worlds, each one a different kind of leverage, each one a different kind of knife. She picked up her glass, set it down again. Outside the window, the colony station's docking lights blinked in slow, patient rhythm, counting ships that brought everything the colonies needed and took everything the UES wanted.
"We vote tomorrow," she said. "And we do it with our eyes open."
Reader's Guide
The United Colonies represent the political interests of the outer colonial settlements and operate primarily from their home settlement and associated stations. Their questline is a multi-stage arc that begins with a recruitment or introductory encounter and escalates into a full political crisis involving UES pressure, internal dissent, and a final decision that shapes the faction's fate.
Key members include the faction's elected leadership and a small cadre of advisors, diplomats, and security personnel you'll meet across the quest stages. As your reputation with the Colonies rises through completed tasks and dialogue choices, you unlock access to restricted areas, additional quest stages, and faction-specific dialogue options that reveal deeper political context.
Rewards for completing the United Colonies arc include unique armor sets, weapons, and a faction-specific ship that reflect the utilitarian, settlement-built aesthetic of the colonies. The political stakes are real: your choices in the final stages can shift the balance between colonial autonomy and UES control, affecting the broader state of the UES at the end of the game.
If you are playing a character aligned with self-governance, grassroots politics, or the idea that power should flow outward from the people rather than inward from the capital, the United Colonies questline will feel like the faction that speaks to your character's core motivation.
Did You Know?
- The United Colonies questline is one of several independent faction arcs in Starfield, and completing it to its conclusion can influence the broader political state of the UES at the game's end.
- The faction's visual identity leans into a utilitarian, settlement-built aesthetic—practical armor, functional gear, and ships that look assembled from available materials rather than manufactured in a central armory.
- The political tension between the United Colonies and the UES government is a recurring thematic thread in Starfield, echoed in dialogue, world-building, and the choices available to the player across multiple systems.
- Like other Starfield factions, the United Colonies offer a dedicated reputation track: completing their quests and making aligned dialogue choices unlocks progressively deeper story content and unique rewards.
More in Factions & Organizations
Elsewhere in the Starfield universe
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